• HO slot car/train track crossing

  • Discussion related to everything about model railroading, from layout design and planning, to reviews of related model tools and equipment. Discussion includes O, S, HO, N and Z, as well as narrow gauge topics. Also includes discussion of traditional "toy train" and "collector" topics such as Lionel, American Flyer, Marx, and others. Also includes discussion of outdoor garden railways and live steamers.
Discussion related to everything about model railroading, from layout design and planning, to reviews of related model tools and equipment. Discussion includes O, S, HO, N and Z, as well as narrow gauge topics. Also includes discussion of traditional "toy train" and "collector" topics such as Lionel, American Flyer, Marx, and others. Also includes discussion of outdoor garden railways and live steamers.

Moderators: 3rdrail, stilson4283, Otto Vondrak

  by Otto Vondrak
 
Walthers has somewhat quietly announced the return of the slot car/train track crossing for HO!
Remember how much fun you had as a kid running slot cars and trains at the same time? Well, THE classic road-racing accessory is back -- and better than ever!

* Use with any Life-Like Racing or Train Set

* Fully Assembled, Ready to Use

* Quick & Easy Snap-Together Installation

Designed for fast and easy set up with today's sets, the Race & Train Intersection Track comes fully assembled and simply snaps in place with Dura-Loc road-racing track (adapters are available for other brands), and easily connects to the rail joiners used on most train set tracks.
http://www.walthers.com/exec/productinfo/433-9149

-otto-
  by Tracer
 
Ive see these advertised also. It kinda makes me want to add a slot car track to my ho set!
  by byte
 
Oh my. Some of my earliest memories of model railroading involve the destruction of a cheap Bachmann set with slot cars.
  by Dieter
 
The original in scale was made by AURORA for HO Thunderjet 500 cars, it was available only in Nickel Silver code 100, and it had "RR" warning boxes on either side.

The kicker with this nifty addition is that the cars on those slots are closer to S-Gauge than HO.

Real HO slot cars;

http://www.modelmho.com/index.html

And

http://www.ho-slotcars.com/

BOTH are true replicas of the Aurora HO Thunderjet 500 slot car sets and accessories from the 1960's. The new Walthers crossing is made for their Life Like racing sets, the adaptor for the AFX slots is for the generation of Aurora slot cars that came out to replace Thunderjet 500 around 1975.

I know that slots are unsightly, but it really looks neat when you have two properly scaled vehicles running through a layout in opposite directions. These revived slots don't cost as much as one might think, you can even get trucks. The downside is that you can't load up lanes with cars spaced at intervals because one is always faster then another, and they catch up and end up tailgating and pushing the other car down the road.

D/
  by RichM
 
Dieter, a minor correction... somewhere in my basement are two Aurora crossings with brass rails, the first generation without RXR painting, the second with the crossings so stencilled. First dates from about 1963, the second maybe 1965. Rails had to be carefully positioned and one rail required filing as the cars' guide pins would catch the rails otherwise.

Doesn't seem like so long ago...
  by Dieter
 
A few years ago, the folks at Model Motoring wrote me, telling me that in a short period of time they were reintroducing the crossing piece, and responding to popular demand, were also designing a two-track crossing piece.

Well, I'm still waiting....................

D/
  by ApproachMedium
 
I had a rails and roads set when I was a kid. The train wasnt HO though, it was one of them plastic cheap o tracks and had a real cheap o plastic train in there.
  by workextra
 
How can we make a slot car operate on DCC so we can run actual cars and turcks other then "race cars" through local streets.
  by ApproachMedium
 
I am sure it can be done. Miniature Wonderland has their whole car system running on computers and wireless radios and cars can pass each other etc. I think we can fit some Z scale decoders into the cars and get some speed and lighting control.
  by GSC
 
Aurora "Model Motoring". Ah, memories.

I still have it in the attic...somewhere...
  by Dieter
 
I don't know about the new faller car system (likely what Wunderland is using) but the problem with Thunderjet 500 Model Motoring is that you can space cars out headed in one direction, but eventually they end up bumper to bumper like a boring IROC race.

Today, you can buy tractor trailer trucks, even the old cattle truck and every kind of street car down to the Edsel for Model Motoring (Car shells), but running more than one on the same lane, they don't maintain their distance. Drawback with the track is, the slot in the middle and the metal lines for current, resemble trolly tracks. FALLER AMS (Auto Motor Sport) is similar, but the track is concrete gray, contrasting from Aurora's black pieces.

Here's a video of the FALLER AMS grade crossing with the auto loader in action;
http://www.youtube.com/watch?v=rB_hjddYLKQ

If you go by appearance, the new Walther's crossing piece is much longer than the Faller AMS crossing. With the Faller AMS crossing, railway tracks can be spaced realistically closer together, as per desired prototype. The original crossing from Aurora was brass track crossing a standard piece of 9 inch straight Thunderjet 500 slot car track.

Here's a look from onboard a train and a TRUCK!;
http://www.youtube.com/watch?v=u9GDVDTm ... re=related

I do not have Marklin nor Faller AMS slot cars, however Faller AMS outlasted everything else and was most popular in AUSTRALIA AND NEW ZEALAND. If you are interested in the use of animated scale vehicles with your HO trains, you can join a Yahoo group on Automation and Animation of Models based in New Zealand by asking for a membership at this address;

http://de.mc269.mail.yahoo.com/mc/compo ... groups.com

The group is sizeable and the flow of innovative ideas to add animation to layouts with moving vehicles is pretty interesting.

For those not old enough to recall Aurora's Thunderjet 500 Model Motoring cars in HO, here's a video;
http://www.youtube.com/watch?v=7vTLSZxd ... L&index=76
And here's a Thunderjet 500 commercial from 1966;
http://www.youtube.com/watch?v=csc6Fend ... re=related

The cars are made for kids to operate at breakneck speeds, but they operate smoothly at slow speeds within an HO Scale Speed Limit as well. I mentioned in another thread that during night mode with street lights, if you put the track towards the rear of the scene, it looks really cool when suddenly between the buildings, you see a car creep through a cross-street. The only drawback like I mentioned before is running multiple cars on the same track, plus, you have to keep the road clear for the few cars that do run.

The reintroduction of Model Motoring today is an added dimension to layout enjoyment that has been overlooked since the 60's. With the versatility of these race sets integrated into train layouts; you can either have a race, or reverse the current in one direction, and have two way traffic! I used to know guys who kept the little kids busy with racing cars around the pike, while the big kids ran the trains! Too bad people forgot how much fun that could be!

As interest ebbed in HO slots, around 1970 or 1971, Aurora launched AFX which went up to 1:64th scale to rekindle interest, and they took the center stripes off the roadway and went solid black to resemble a race track. Changes were made in how the track went together, but Thunderjet/AFX adaptor pieces were available. AFX killed HO slots, the hate mail from model railroaders at the time was plentiful but fell on deaf ears, I wish I had kept the form letter I received back from them at the time.

D/
  by umtrr-author
 
I really enjoy watching vintage commercials, thanks for sharing that one. Wow, 90 seconds seems like an eternity now...

I had an Aurora set and I can state very definitely that my set didn't run anywhere near as well as they did in the commercial.

Atlas once dabbled in racing as well-- their HO "Refreshment Stand" is a vestige of that product line. I believe that they also had a rail/road crossing.
  by Dieter
 
George, Mine ran as well as the commercial, you just have to keep the track clean, the pickup runners on the bottom clean, and the gears inside free of fuzz and crud.

If you like old commercials, check out this clip from I'VE GOT A SECRET, hosted by STEVE ALLEN on November 23, 1964 when Aurora slots took center stage;
http://www.youtube.com/watch?v=j9MZXw-xoI4

Boy, it's been a long time since I've seen Bill Cullen -- and will be even longer again!

Here's a Thunderjet raceway alive and well in Michigan;
http://www.youtube.com/watch?v=2YmfMvwt ... re=related

People made the road climb and dip around papermache mountains and hills, T-Jets never have a problem climbing a steep grade like a train. It really was too bad when these things fell off the interest scale. As the demand for more realistic looking scenes grew, Model Railroaders weren't too keen on the guide slot and the metal "Trolly Tracks", but hey, it was better than NOTHING but a bunch of driverless cars sitting on a road while the train speeds past!

D/
  by umtrr-author
 
Dieter wrote:George, Mine ran as well as the commercial, you just have to keep the track clean, the pickup runners on the bottom clean, and the gears inside free of fuzz and crud.
Well, I guess that let me out! I had far better luck with model trains...
If you like old commercials, check out this clip from I'VE GOT A SECRET, hosted by STEVE ALLEN on November 23, 1964 when Aurora slots took center stage;
http://www.youtube.com/watch?v=j9MZXw-xoI4
Now that was a treat! I can also waste... er, pleasantly spend any amount of time watching old game shows.
Boy, it's been a long time since I've seen Bill Cullen -- and will be even longer again!
You just have to know where to look for him...

http://gameshow.ipbhost.com/

:-D
  by Red Arrow Fan
 
workextra wrote:How can we make a slot car operate on DCC so we can run actual cars and turcks other then "race cars" through local streets.
I did this back in the 1970s with my Auruoa Model Motoring set. With a few extra intersection pieces, I made a 4-square-block section of streets, (one lane each way). By locating the 3-way intersections (switches) strategically, I made the 2 lanes of all sections part of one continuous loop, so a car could traverse the entire roadway.

The cars could be set for constant-on, low-speed running by using alternate controllers, instead of the hand-held push-button plunger controls.

I still have that table somewhere. I should get it out for Christmas!