Hello all... I received a copy of World of Subways Volume 1 last Christmas. I mentioned some thoughts about it briefly in another thread, but didn't get into much detail since that thread was mostly about Trainz Classics.
Edit: I see there was an earlier thread on WoS volume 1 (it had a more obscure title, so I missed it at first), and as a result I've deleted most of this post since most of my thoughts on WoS Volume 1 were already expressed by others.
So, I'm looking for some thoughts on WoS Volumes 2 and 3. Has anyone purchased either of these newer versions? The screen shots look more impressive than Volume 1 did, and I even watched one of the promotional videos for Volume 3, but I'd also greatly appreciate any "real life user reviews" from anyone who has 2 or 3.
My initial impressions on Volume 2, from what I've seen:
- Entirely underground; on another site, someone writing about the game's pre-release screen shots mentioned how that might be boring since you never see daylight. Although, if the simulation follows the route truly, I agree with the designers to choose the longest route, rather than some other shorter route just because it goes above-ground.
- Are the announcements entirely in German? While I respect the reality of the simulation, I would imagine that's not much fun if you don't know German.
My initial impressions on Volume 3:
- The Circle Line seems like a fun idea, and it does offer a variety of underground, open cut and elevated railway.
- The game's website claims that they used the actual recorded announcements used on the prototypes. (Never having been to London, I can't confirm or argue, but the announcements I heard in the video certainly sounded realistic -- much, much better than the awful announcements on the PATH in Volume 1.)
- The controls seem more complex, since you have to access controls on both sides of the cab. Do you really have to walk back and forth all the time, or is everything still operable via simple keyboard commands like Volume 1? Can you reassign the commands, for example, if you'd rather scrap the defaults and use the commands you're used to using from a previous volume?
Edit: I see there was an earlier thread on WoS volume 1 (it had a more obscure title, so I missed it at first), and as a result I've deleted most of this post since most of my thoughts on WoS Volume 1 were already expressed by others.
So, I'm looking for some thoughts on WoS Volumes 2 and 3. Has anyone purchased either of these newer versions? The screen shots look more impressive than Volume 1 did, and I even watched one of the promotional videos for Volume 3, but I'd also greatly appreciate any "real life user reviews" from anyone who has 2 or 3.
My initial impressions on Volume 2, from what I've seen:
- Entirely underground; on another site, someone writing about the game's pre-release screen shots mentioned how that might be boring since you never see daylight. Although, if the simulation follows the route truly, I agree with the designers to choose the longest route, rather than some other shorter route just because it goes above-ground.
- Are the announcements entirely in German? While I respect the reality of the simulation, I would imagine that's not much fun if you don't know German.
My initial impressions on Volume 3:
- The Circle Line seems like a fun idea, and it does offer a variety of underground, open cut and elevated railway.
- The game's website claims that they used the actual recorded announcements used on the prototypes. (Never having been to London, I can't confirm or argue, but the announcements I heard in the video certainly sounded realistic -- much, much better than the awful announcements on the PATH in Volume 1.)
- The controls seem more complex, since you have to access controls on both sides of the cab. Do you really have to walk back and forth all the time, or is everything still operable via simple keyboard commands like Volume 1? Can you reassign the commands, for example, if you'd rather scrap the defaults and use the commands you're used to using from a previous volume?